Today I’m joined by director Shane Sheils, who with his regular co-director and all round collaborative partner Paula Sheils, came early to the conclusion that if they wanted to get their 3d animation To Shoot a Rurf made, waiting around for funding or credit carding it wasn’t the way to go. Instead the duo harnessed the power of the GNU license and created the entire project using freeware and open source software in a snappy 6 month period, free from both outside reliance and interference.
To Shoot a Rurf Materials
Stills
Render Layers Making of Demo
Early Animation Tests
Press Release
Showlinks
Dwarfed Films
To Shoot a Rurf
Essential Free Software List by Shane & Paula
Rick Gervais Podcast
KCRW The Treatment
The Darkside Article
Shooting People
Salvador Dali
Luis Buñuel
Final Cut Brighton
Portobello Film Festival
Discussion
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