
When the collaborators at JUNK / Demoscene began work on a quick one minute animation back in 2004, a four year production cycle and two in-between shorts certainly wasn’t the plan. Director Henrik Bjerregaard Clausen joins us to discuss how the aptly named E.T.A. eventually made its way to completion, and why the extended production cycle led to a film well worth the wait.
E.T.A. Materials
Production Stills
Cockpit Environment Test
Showlinks
Henrik Bjerregaard Clausen
JUNK
Uncanny Valley
3ds Max
Discussion
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